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Post by Yurrath (aka Rezzy) on Sept 3, 2005 17:52:24 GMT
*Shivers*
No you're right, I can't imagine using my last few prescious moments thinking, "I wonder how Tyranid ships reproduce, or if they do at all?" I'd most likely be concentrating wholeheartedly on running like hell. ;D
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rico
Helmsman
>> Navy Observation Officer
Imperial Navy Commander
Posts: 80
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Post by rico on Sept 17, 2005 14:25:03 GMT
I'd be too busy running to the Selfdestruct button, "If I'm going down I'm gonna take you bastards with me!". ;D
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Post by Yurrath (aka Rezzy) on Sept 17, 2005 17:42:46 GMT
I like your idea better.
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rico
Helmsman
>> Navy Observation Officer
Imperial Navy Commander
Posts: 80
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Post by rico on Sept 18, 2005 7:27:34 GMT
lol, I thought you might ;D
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Post by Bird III on Oct 10, 2007 1:12:29 GMT
If you read the campaign upgrades it actually says that if your cruiser earns the same amount of hit points as your hiveship it becomes a hiveship.
So I guess they start as baby ships.
As for "crew"- tyranids opperate as a gestalt conciousness, so all the critters (ships included) have a psychic connection with each other that acts like one giant brain (that's from 40k).
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Post by dustermaker on Nov 28, 2007 1:53:44 GMT
I always thought of Tyrinid fleets as like a bacteria. It absorbs matter, then devides (i.e. a new ship from an old one deviding). But thats just me. In one of the Deathwatch series books they talk about how the main ship calves after consuming a world and can then create splinter fleets etc.
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